

If your nobility has a particular ethnicity, my experience has been that for background characters or non-essential naming, Wikipedia has a lot of answers. They have amassed fame and fortune in religious conflicts with some of the finest female warriors in the land. Born in a foreign land these noble women stand tall above men and bear their god as a weapon. Sigil: A purple and black crown and cross on a silver fieldĪ noble house headed by women and with a strong religious bend. They are known for an impeccable attention to detail and features atypical of the rest of the population. They were hard workers who became premier blacksmiths, renown throughout the realm, they had no equals. "Be Careful in Observation and Seek the Truth."Ī noble house actually formed from immigrants born in a faraway land. They find the strongest virtue to be unity in the community and the family.

They have a passion for justice and little mercy towards criminals. Sigil: A white and golden mountain on a navy fieldĪ noble house known for their long line of judges. The family is known for having a great number of bastard children and a heated romantic side. They became famed merchants, known for their shrewd business sense and romanticism. Sigil: A red trout on a field of silver over navy wavesĪ noble house that began with two brothers repairing fishing vessels on the coasts. They are known for their sharp wit and thirst for knowledge. They have created the largest libraries in the realm by taking information from every person they meet. Sigil: A golden two-headed roc on a burgundy fieldĪ noble house dedicated to the collection of knowledge in all forms. I'm going to rattle off ideas! Maybe it will give you some inspiration.

well, whatever it is you want them to do. This can range from political parties to maintain their power in whatever world you're building to secret societies aiming to do. Also, keep in mind that you can have very commonplace businesses, like wine or beer making, cheese making, bread making, and banking.Īnother piece of flavor to your noble houses can be societies they're involved in. In a more active economy, look at the various industries cotton/silk/all various cloths, gold, silver, and blacksmithing, brickmaking, shipbuilding, porcelain, and so on.

In a feudal society or a federalized empire/kingdom, you look at what positions need - ministers of the army and navy, treasury, justice, different local government positions, etc. Then, from there, you can begin to flesh out their histories and the relationships between the various families.Īs for getting ideas for the noble houses, you can look at what positions you need to fill. So, you can begin with a list of names and attributes:Ĭonfortala: Justices of the Peace, appoint family members to judicial positionsĮpiscopo: Monopoly of the fish market and trade
#Noble house sigil generator generator#
Here's a random name generator that you can use to create last names for the houses based on different cultures. So, a nice way to begin it is by getting a list of names and why they're noble. Usually, they come from one of two places: either the family is noble due to prestige from positions they occupy (usually more common in feudal societies), or they're noble due to a profession that they perform, or have monopolized (which can work in honestly any setting). When I was creating some noble houses for my world, I found a big part of the initial creation was determining why they were noble houses.
